A black and white headshot photo of Magdalena Janowicz

Hi there,

I’m a UX and HCI researcher, designer, and scientific artist. My interdisciplinary practice draws on a wide variety of media, methods and processes.

UXR, STRATEGY, LEADERSHIP EXPERIENCE

I specialise in cultural anthropology, social and cognitive psychology, human computer interaction, UX research, inclusive and ethical design, and data science for social good, working with the UK Government, private and not-for-profit organisations.

My background is in Human Computer Interaction (MSc – University College London – UCL) and Psychology (BSc – University of Westminster). Prior to that I studied MSc in Social Psychology at SWPS University (Poland), Game Design at the Tampere University of Applied Sciences (Finland), and Occupational Therapy at a medical college (Poland).

Together with 50 founders I was selected to take part in Zinc Mission 2 (2018/2019) to unlock new opportunities for people in places that have been hard-hit by globalisation and automation.

I have extensive experience devising and leading community-based social innovation projects i.e. MakeSense; I established an award winning voluntary organisation – Bepartofit Hub – to address some of the world’s largest social issues in an inclusive way by creating opportunities and implications of accessible technology to champion and support people with disabilities, hearing impairments, and mental health conditions.

The Grameen Creative Lab & Yunus Centre, Global Social Business Summit in Vienna, Austria – Young Challenger Meeting with Prof Yunus – Nobel Peace Prize Winner – microcredit (I was a member of the community representing Slovenia as a Young Social Innovation Lead).

My recent research at UCL (MSc in HCI) has centred on inclusive design education, accessibility technology, and maker or hack space movement. The project partners involve the Global Disability Innovation Hub and Extant Theatre. The project attained a distinction and I’m determined to further reflect upon the process and implement the research findings in practice involving an extended collaboration with the disability community and theatre sector. Project page: www.tinkerprop.com.

TinkerProp: Audio Gamification for Blind and Partially Sighted Novice Designers. Designed an app using AI and VUI (Voice User Interface) to enhance vocational training traditionally associated with needing sight. Further work and academic publication in progress.

For details on my User Experience Research, please refer to this link: https://magdalenajanowicz.com/uxr-projects/

ART EXPERIENCE

As an artist, I’m interested in immersive multimedia technology, theatre and film.

Most recently, I completed creative writing and directing courses at Guildhall School of Music & Drama and Young Vic theatre. 

Please check out the Art Projects page to find out more: https://magdalenajanowicz.com/art-projects/

CONTACT:

Thank you for your time looking through.

Contact: magdalena.maria.janowicz@gmail.com